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OpenAI Solved NPC aI Driving in Video Games Half a Decade Ago And Open-sourced It

My understanding is that CDPR received 7 million from EU/Poland gov to develop next-gen AI in video games, specifically CyberPunk 2077 …

It likewise seems the NPC driving AI in CyberPunk is badly lacking to the point of nonexistence, certainly NPC cars and trucks are basically on a fixed direct ‘rails’ system … which in terms of “AI” is behind even that of GTAIII from years ago …

But Elon Musk (CEO of Telsa) has actually a nonprofit called OpenAI foundation that launched the trained neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) nearly half a decade back … So whats CDPR’s reason after getting 7 million dollars to work on AI, it couldn’t even implement a basic driving car AI that had actually remained in GTA video games for three years much less surpass it with work that had already been open sourced half a years earlier ?!
Click to expand …

That’s an AI that establishes a driving design for the players automobile, not the GTA V npc’s, which I you likewise utilize mundane pathfinding to operate. Cars in this world aren’t consistent things, they are filled and unloaded dynamically to develop the illusion that the world is populated. Where GTA V differs is that there are different conditions these automobiles can be created in leading to interesting interactions when they are let loose, like automobile accidents, police goes after, ect.